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Where Play Meets Peace of Mind

A calm place to play, at your child’s pace.

A calm play app for children ages 3 to 12, made with sensory-sensitive and neurodivergent kids in mind: gentle games, a calm-down Sanctuary, everyday helper tools and grown-up settings. Children explore a quiet starlit world; grown-ups set the pace, the breaks and the limits.

  • No-fail by default
  • No ads
  • Grown-up settings built in

Occupational therapist or clinician? Information for clinicians

A quiet starlit forest clearing with soft glowing lights, the first world in Luminara Adventure
1world to explore9gentle games13calm-down activities11helper tools

Calm by design

Play that never rushes, scores or pressures

Many children’s apps are built to keep kids tapping. Luminara is built to let them settle. Every activity can be finished at the child’s own speed, and nothing is lost by stopping.
  • No-fail by default

    No game-over screens, lost lives or wrong-answer buzzers by default. A missed tap simply gets another try. If an older child wants a real challenge, a grown-up can turn on a mode where a game can end with “Not this time. Want to try again?” Nothing they own is ever taken away, and the Sanctuary and calming games never end that way.

  • No pressure loops

    No leaderboards, lost streaks or wagering, and no countdown timers in games. The only clock is the Wait Timer helper, which a child or grown-up starts on purpose. Streaks and daily goals are off unless a grown-up turns them on.

  • A calm place to retreat

    The Sanctuary is always one step away, with quiet activities like breathing, sand drawing and an aquarium to watch.

  • Nothing sold to children

    No ads, and no prices or purchases ever appear in child mode.

Inside the app

Start in Starwood Glade

A softly lit forest of fireflies and constellations, where Luma, a gentle companion, keeps your child company. This release includes one world, nine games, thirteen Sanctuary activities, eleven helper tools and eight calm places.
Luma, a round glowing companion with a gentle smile, floating among stars

Meet Luma

A soft, glowing friend who keeps your child company and can offer a rest in the Sanctuary.

Starwood Glade: a glowing forest pond under a sky full of stars

9 gentle games

Tapping, tracing, sorting and memory play. Each game starts easy and moves up one level after your child finishes it three times in a row, up to a level you choose.

  • Cascade of Lights
  • Harmonic Loom
  • Constellation Connect
  • Memory Path
  • Catch the Meteors
  • Star Painter
  • Comet Trails
  • Star Sorter
  • Night Whisper

The Sanctuary: 13 calm-down activities

No goals and no score, just somewhere quiet to breathe, draw, listen or watch. Your child can open it whenever they need it.

  • Breathing Garden
  • Sand Garden
  • Sit With Luma
  • Luma Stories
  • Free Paint
  • Coloring Trace
  • Bloom Garden
  • Comfort Orb
  • Puzzle Play
  • Sound Bath
  • Constellation Trace
  • Aquarium Watch
  • Bloom Breaker

My helpers: eleven everyday tools

Simple tools your child can open from the My helpers shelf. A grown-up chooses which tools and cards appear. Helpers have no scores or rewards.

  • Letterboard: big letter tiles to tap into words the device can say out loud
  • Choice Board: pictures to tap to show and say what they want
  • Letters and Numbers: tracing, each stroke in the order it is written
  • Wind Down: slow breaths, then rest or Goodnight
  • My Day: picture cards for now and next, tapped when each is done
  • Wait Timer: how long to wait, with the coloured part as the time left
  • How I Feel: pick how they feel right now, then try slow breaths or a sound
  • Step by Step: routines a grown-up chooses, followed in order
  • Calm Sounds: tap a sound to play it, and tap it again to stop it
  • Trace Shapes: lines, paths and mazes to trace from the green dot, and free drawing
  • Help Cards: tap one to show a grown-up; nothing is sent

Calm places to make their own

Eight quiet places where your child arranges plants, creatures and decorations however they like. Feeling stones let them mark how they feel in a place. Nothing is timed or scored. You can hide any place, and turn off the Luma Drops shelf so every decoration is free to add.

  • Aquarium
  • My Room
  • Star Garden
  • Calm Forest
  • Crystal Rest
  • Hearth Nook
  • Kind Market Nook
  • Tinker Rest Cove

For parents and caregivers

You set the rhythm. Your child sets the pace.

Grown-up mode lives in the same app behind a grown-up check, so you can shape play around your child’s day without hovering over it.

How it works

  1. A grown-up sets up

    A grown-up installs Luminara and creates the household account. Children never sign up.

  2. Add your child

    Add a child profile in grown-up mode. Play on the same device, or pair your child’s own device with a QR code or a pair code.

  3. Play at their pace

    Your child explores at their own speed while you choose breaks and bedtime settings.

  • A gentle Take a break card

    If a game stops going well for about three minutes, Luma offers Take a break: “Come back and play again when you're ready.” The game may also step down a level or offer to show how to play again. Take a break is a suggestion unless you make it required.

  • Play breaks you choose

    Play breaks are on unless you turn them off: after 60 minutes of game play, games rest for 15 minutes. The Sanctuary and the calming games stay open during the break. You can change both lengths.

  • Levels that follow your child

    Each game starts easy and moves up one level after your child finishes it three times in a row. If play gets hard, the game quietly steps down and builds back up. Levels run Gentle, Easy, Steady, Bold and Bright. You can lower any game’s level or set the highest level it may reach; only play raises it.

  • Bedtime wind-down

    Bedtime settings let play come to a quiet close at the end of the day, on the schedule you set.

  • Simple device pairing

    Play on your own device, or link your child’s device from grown-up mode with a QR code or a pair code. There are no child accounts or passwords for kids.

  • Your data, your call

    Request a copy of your household’s data in the app, or ask for deletion on this website at any time.

For occupational therapists and clinicians

A calm space families can use between sessions

Luminara Adventure offers predictable routines, adjustable sound, motion and pace, and many ways to interact. It is a wellness and play product, not a medical device, and it does not diagnose, assess or treat any condition.

Clinician and organization portals are not part of this release. We would like to hear what would help your practice.

  • Per-child sensory settings

    Grown-ups can tune light, sound, pace and motor tolerance for each child.

  • More than one way to play

    Every activity works by simple touch, and games also work with a switch or keyboard. Breathing follows a slow guide pace the child can choose, and Breathing Garden can follow their own breath by touch; the app never uses the microphone.

  • Predictable and quiet

    Gentle transitions, no flashing effects and no countdown timers in games. A game cannot be lost unless a grown-up turns that on.

  • Observable play only

    The app does not infer moods or emotional states. Break suggestions respond to taps, not to guesses about feelings. Children can choose to say how they feel with How I Feel or with a feeling stone, and that choice is never scored. How I Feel does not save or send what they pick, and feeling stones stay on the device; you decide whether they show in grown-up mode.

Accessibility

Built to be adjusted, not endured

Children experience light, sound and touch differently. These settings let a grown-up shape the app around one child.
  • Calmer motion

    Calmer motion: less movement across the app, with slightly softer colors and fewer buzzes. Vibration: on or off on its own.

  • Sound your way

    Sound: music, sound effects, background sounds and spoken words each on or off, or all sound at once.

  • Switch and keyboard access

    Switch or keyboard access in games: targets grow, and the child moves through them in order.

  • High contrast and color modes

    High contrast: follow the device, always on or always off. Forced high contrast: high contrast that ignores the device setting. Color-vision palettes: a color filter across the child app, with shapes, labels and spoken cues kept in every palette.

  • Touch tuning

    Touch tuning: how long switch access waits on each choice, and how a resting palm is told apart from a tap.

  • Text and directions

    Larger text: all text in the child app scaled up, game directions included. Dyslexia-friendly font: the OpenDyslexic typeface throughout the child app. Directions: as words, or as a picture guide that shows the move. Written instruction: a reading level that follows the child's age, or Emerging, Transition or Fluent.

An independent accessibility evaluation is still to come, and support can vary by device and assistive technology. Read our accessibility information or tell us about a barrier.

Safety and privacy

Made for children, so privacy comes first

Plain promises about what Luminara does with your family’s information, and what it never does.

  • No ads, no ad tracking

    No advertising, no ad identifiers and no third-party analytics on children. The website sets no cookies.

  • Grown-ups first

    A grown-up creates the account and adds each child. Children never sign up, and grown-up mode sits behind a grown-up check.

  • Minimal, protected data

    We keep the minimum needed to run play. Gameplay telemetry is pseudonymous and linkable within the service; it is not anonymous. Data is encrypted in transit. Sensitive personal fields and backups are also encrypted at rest. Crash reports are sent only with consent, with child identifiers removed.

  • Export and delete anytime

    Request an encrypted export in grown-up mode, prepared as a ZIP package, or delete your household in the app or from this website.

This summary is not a legal or regulatory certification or a security attestation. The privacy notice and terms are being finalized with counsel and are marked as drafts until then. This beta is not set up for protected health information.

Pricing

No purchases are available

During the beta there is nothing to buy: no subscription, no in-app purchases and no payment on this website. If paid content is offered later, prices will be published here first, and they will never appear in child mode.

Calming and regulation tools are never behind a paywall: the Sanctuary and the calming games (Harmonic Loom, Star Painter and Comet Trails) stay free in every plan.

Join the launch list

Included in this release

  • 1 world to explore
  • 9 gentle games
  • 13 Sanctuary calm-down activities
  • 11 helper tools and 8 calm places
  • Every grown-up setting, accessibility included

Clinician and organization plans are not offered in this release. Store listings are not live yet.

Questions

Frequently asked questions

Something else on your mind? Browse the help library or contact us.
What is Luminara Adventure?

Luminara Adventure is a calm play app for children ages 3 to 12, with grown-up settings built in. This release includes the Starwood Glade world with nine gentle games, thirteen Sanctuary calm-down activities, eleven helper tools and eight calm places to make their own. Play is no-fail by default: no leaderboards, no lost streaks, no advertising, and no countdown timers in games.

Who is it for?

Children ages 3 to 12 and the grown-ups who look after them. It was made with sensory-sensitive and neurodivergent children in mind, and any child who enjoys quiet, unhurried play is welcome. A grown-up sets up the account; there are no child accounts. Older players are not supported yet.

Is Luminara Adventure a therapy or a medical app?

No. It is a wellness and play product. It is not a medical device, and it does not diagnose, assess or treat any condition. It is not a substitute for care from a qualified professional.

Are there ads or in-app purchases?

There are no ads. No purchases are available in this release, and prices never appear in child mode. Calming and regulation tools are never behind a paywall: the Sanctuary and the calming games (Harmonic Loom, Star Painter and Comet Trails) stay free in every plan.

Which devices does it run on?

This release: Android phones and tablets and web browsers. In a browser a child can play, but grown-up mode and pairing need the phone or tablet app. The app is in English. Minimum device requirements will be published with the store listing.

What information do you collect about my child?

The minimum needed to run play and grown-up mode: a play name the app makes up, the birth year you enter, settings and progress, and pseudonymous play events that are linkable within the service, not anonymous. There is no behavioral advertising and no third-party analytics on children. Read the privacy notice for details.

How do I export or delete our data?

Request an export in grown-up mode under Settings, Your data, Privacy & data. To delete your household, use Delete account in grown-up mode, or the data deletion page on this website if you no longer have the app.

What are Luma Drops?

Drops your child earns by playing. They spend them on decorations for their calm places. Drops cannot be bought in this release, and a game never takes them away.

Can my child's therapist see their play?

Not through Luminara in this release. Clinician and organization portals are not included. You can show your child's therapist the After play card in grown-up mode; it appears once you agree to caregiver analytics.

Does this website track me?

No. The website sets no cookies and uses no advertising or analytics trackers. Its traffic, and the app's, passes through Cloudflare, which sees visitors' IP addresses and requests, and the error reports browsers send when a page cannot load.